[ovs-dev] [PATCH] random: Implement a decent random number generator.

Justin Pettit jpettit at nicira.com
Wed Aug 11 22:48:22 UTC 2010


Looks good.

--Justin


On Aug 5, 2010, at 10:23 AM, Ben Pfaff wrote:

> Until now this library has based its random number upon those returned
> by libc's rand() function.  This has always bugged me--it is not a good
> solution since rand() varies in quality so much.  This commit changes
> the random library to use a simple but high-quality PRNG.
> ---
> lib/random.c |   77 ++++++++++++++++++++++++++++++++++++----------------------
> 1 files changed, 48 insertions(+), 29 deletions(-)
> 
> diff --git a/lib/random.c b/lib/random.c
> index 18bd444..78a5916 100644
> --- a/lib/random.c
> +++ b/lib/random.c
> @@ -1,5 +1,5 @@
> /*
> - * Copyright (c) 2008, 2009 Nicira Networks.
> + * Copyright (c) 2008, 2009, 2010 Nicira Networks.
>  *
>  * Licensed under the Apache License, Version 2.0 (the "License");
>  * you may not use this file except in compliance with the License.
> @@ -23,17 +23,35 @@
> 
> #include "util.h"
> 
> +/* This is the 32-bit PRNG recommended in G. Marsaglia, "Xorshift RNGs",
> + * _Journal of Statistical Software_ 8:14 (July 2003).  According to the paper,
> + * it has a period of 2**32 - 1 and passes almost all tests of randomness.
> + *
> + * We use this PRNG instead of libc's rand() because rand() varies in quality
> + * and because its maximum value also varies between 32767 and INT_MAX, whereas
> + * we often want random numbers in the full range of uint32_t.  */
> +
> +/* Current random state. */
> +static uint32_t seed;
> +
> +static uint32_t random_next(void);
> +
> void
> random_init(void)
> {
> -    static bool inited = false;
> -    if (!inited) {
> +    if (!seed) {
>         struct timeval tv;
> -        inited = true;
> +
>         if (gettimeofday(&tv, NULL) < 0) {
>             ovs_fatal(errno, "gettimeofday");
>         }
> -        srand(tv.tv_sec ^ tv.tv_usec);
> +
> +        seed = tv.tv_sec ^ tv.tv_usec;
> +        if (!seed) {
> +            /* A 'seed' of 0 is fatal to randomness--the random value will
> +             * always be 0--so use the initial seed mentioned by Marsaglia. */
> +            seed = UINT32_C(2463534242);
> +        }
>     }
> }
> 
> @@ -41,50 +59,51 @@ void
> random_bytes(void *p_, size_t n)
> {
>     uint8_t *p = p_;
> +
>     random_init();
> -    while (n--) {
> -        *p++ = rand();
> +
> +    for (; n > 4; p += 4, n -= 4) {
> +        uint32_t x = random_next();
> +        memcpy(p, &x, 4);
> +    }
> +
> +    if (n) {
> +        uint32_t x = random_next();
> +        memcpy(p, &x, n);
>     }
> }
> 
> uint8_t
> random_uint8(void)
> {
> -    random_init();
> -    return rand();
> +    return random_uint32();
> }
> 
> uint16_t
> random_uint16(void)
> {
> -    if (RAND_MAX >= UINT16_MAX) {
> -        random_init();
> -        return rand();
> -    } else {
> -        uint16_t x;
> -        random_bytes(&x, sizeof x);
> -        return x;
> -    }
> +    return random_uint32();
> }
> 
> uint32_t
> random_uint32(void)
> {
> -    if (RAND_MAX >= UINT32_MAX) {
> -        random_init();
> -        return rand();
> -    } else if (RAND_MAX == INT32_MAX) {
> -        random_init();
> -        return rand() | ((rand() & 1u) << 31);
> -    } else {
> -        uint32_t x;
> -        random_bytes(&x, sizeof x);
> -        return x;
> -    }
> +    random_init();
> +    return random_next();
> }
> 
> int
> -random_range(int max) 
> +random_range(int max)
> {
>     return random_uint32() % max;
> }
> +
> +static uint32_t
> +random_next(void)
> +{
> +    seed ^= seed << 13;
> +    seed >>= 17;
> +    seed ^= seed << 5;
> +
> +    return seed;
> +}
> -- 
> 1.7.1
> 
> 
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