[ovs-dev] [PATCH v3 ovn 1/4] ovn-controller: Refactor I-P engine_run() tracking.

Dumitru Ceara dceara at redhat.com
Mon Nov 18 08:09:32 UTC 2019


On Mon, Nov 18, 2019 at 8:39 AM Numan Siddique <numans at ovn.org> wrote:
>
> On Thu, Nov 14, 2019 at 10:39 PM Dumitru Ceara <dceara at redhat.com> wrote:
> >
> > This commit simplifies the logic of calling engine_run and engine_need_run in
> > order to reduce the number of external variables required to track the result
> > of the last engine execution.
> >
> > The engine code is also refactored a bit and the engine_run() function is
> > split in different functions that handle computing/recomputing a node.
> >
> > Signed-off-by: Dumitru Ceara <dceara at redhat.com>
> > ---
> >  controller/ovn-controller.c |   33 ++++++-----
> >  lib/inc-proc-eng.c          |  124 +++++++++++++++++++++++++++++--------------
> >  lib/inc-proc-eng.h          |    7 ++
> >  3 files changed, 107 insertions(+), 57 deletions(-)
> >
> > diff --git a/controller/ovn-controller.c b/controller/ovn-controller.c
> > index 9ab98be..3922f3d 100644
> > --- a/controller/ovn-controller.c
> > +++ b/controller/ovn-controller.c
> > @@ -1942,7 +1942,6 @@ main(int argc, char *argv[])
> >                               &pending_pkt);
> >
> >      uint64_t engine_run_id = 0;
> > -    uint64_t old_engine_run_id = 0;
> >      bool engine_run_done = true;
> >
> >      unsigned int ovs_cond_seqno = UINT_MAX;
> > @@ -1952,10 +1951,11 @@ main(int argc, char *argv[])
> >      exiting = false;
> >      restart = false;
> >      while (!exiting) {
> > +        engine_run_id++;
> > +
> >          update_sb_db(ovs_idl_loop.idl, ovnsb_idl_loop.idl);
> >          update_ssl_config(ovsrec_ssl_table_get(ovs_idl_loop.idl));
> >          ofctrl_set_probe_interval(get_ofctrl_probe_interval(ovs_idl_loop.idl));
> > -        old_engine_run_id = engine_run_id;
> >
> >          struct ovsdb_idl_txn *ovs_idl_txn = ovsdb_idl_loop_run(&ovs_idl_loop);
> >          unsigned int new_ovs_cond_seqno
> > @@ -2047,12 +2047,12 @@ main(int argc, char *argv[])
> >                              if (engine_run_done) {
> >                                  engine_set_abort_recompute(true);
> >                                  engine_run_done = engine_run(&en_flow_output,
> > -                                                             ++engine_run_id);
> > +                                                             engine_run_id);
> >                              }
> >                          } else {
> >                              engine_set_abort_recompute(false);
> >                              engine_run_done = true;
> > -                            engine_run(&en_flow_output, ++engine_run_id);
> > +                            engine_run(&en_flow_output, engine_run_id);
> >                          }
> >                      }
> >                      stopwatch_stop(CONTROLLER_LOOP_STOPWATCH_NAME,
> > @@ -2095,17 +2095,20 @@ main(int argc, char *argv[])
> >                  }
> >
> >              }
> > -            if (old_engine_run_id == engine_run_id || !engine_run_done) {
> > -                if (!engine_run_done || engine_need_run(&en_flow_output)) {
> > -                    VLOG_DBG("engine did not run, force recompute next time: "
> > -                             "br_int %p, chassis %p", br_int, chassis);
> > -                    engine_set_force_recompute(true);
> > -                    poll_immediate_wake();
> > -                } else {
> > -                    VLOG_DBG("engine did not run, and it was not needed"
> > -                             " either: br_int %p, chassis %p",
> > -                             br_int, chassis);
> > -                }
> > +            if (engine_need_run(&en_flow_output, engine_run_id)) {
> > +                VLOG_DBG("engine did not run, force recompute next time: "
> > +                            "br_int %p, chassis %p", br_int, chassis);
> > +                engine_set_force_recompute(true);
> > +                poll_immediate_wake();
> > +            } else if (!engine_run_done) {
> > +                VLOG_DBG("engine was aborted, force recompute next time: "
> > +                         "br_int %p, chassis %p", br_int, chassis);
> > +                engine_set_force_recompute(true);
> > +                poll_immediate_wake();
> > +            } else if (!engine_has_run(&en_flow_output, engine_run_id)) {
> > +                VLOG_DBG("engine did not run, and it was not needed"
> > +                         " either: br_int %p, chassis %p",
> > +                         br_int, chassis);
> >              } else {
> >                  engine_set_force_recompute(false);
> >              }
> > diff --git a/lib/inc-proc-eng.c b/lib/inc-proc-eng.c
> > index 1064a08..8a085e2 100644
> > --- a/lib/inc-proc-eng.c
> > +++ b/lib/inc-proc-eng.c
> > @@ -129,14 +129,72 @@ engine_ovsdb_node_add_index(struct engine_node *node, const char *name,
> >  }
> >
> >  bool
> > -engine_run(struct engine_node *node, uint64_t run_id)
> > +engine_has_run(struct engine_node *node, uint64_t run_id)
> > +{
> > +    return node->run_id == run_id;
> > +}
> > +
> > +/* Do a full recompute (or at least try). If we're not allowed then
> > + * mark the node as "aborted".
> > + */
> > +static bool
> > +engine_recompute(struct engine_node *node, bool forced, bool allowed)
> > +{
> > +    VLOG_DBG("node: %s, recompute (%s)", node->name,
> > +             forced ? "forced" : "triggered");
> > +
> > +    if (!allowed) {
> > +        VLOG_DBG("node: %s, recompute aborted", node->name);
> > +        return false;
> > +    }
> > +
> > +    node->run(node);
> > +    VLOG_DBG("node: %s, changed: %d", node->name, node->changed);
> > +    return true;
> > +}
> > +
> > +/* Return true if the node could be computed without triggerring a full
> > + * recompute.
> > + */
> > +static bool
> > +engine_compute(struct engine_node *node, bool recompute_allowed)
> > +{
> > +    for (size_t i = 0; i < node->n_inputs; i++) {
> > +        /* If the input node data changed call its change handler. */
> > +        if (node->inputs[i].node->changed) {
> > +            VLOG_DBG("node: %s, handle change for input %s",
> > +                     node->name, node->inputs[i].node->name);
> > +
> > +            /* If the input change can't be handled incrementally, run
> > +             * the node handler.
> > +             */
> > +            if (!node->inputs[i].change_handler(node)) {
>
> Before calling change_handler, we need to check if its is NULL or not right ?
>
> Thanks
> Numan

Hi Numan,

Thanks for reviewing this series.

In this case it's safe to assume change_handler is not NULL because
engine_compute() is called only if one of the node's inputs is in
EN_UPDATED and node->inputs[i].change_handler != NULL. If the input
change_handler is NULL we always call engine_recompute(...).

Regards,
Dumitru

>
> > +                VLOG_DBG("node: %s, can't handle change for input %s, "
> > +                         "fall back to recompute",
> > +                         node->name, node->inputs[i].node->name);
> > +                if (!engine_recompute(node, false, recompute_allowed)) {
> > +                    return false;
> > +                }
> > +            }
> > +        }
> > +    }
> > +
> > +    return true;
> > +}
> > +
> > +bool engine_run(struct engine_node *node, uint64_t run_id)
> >  {
> >      if (node->run_id == run_id) {
> > +        /* The node was already updated in this run (could be input for
> > +         * multiple other nodes). Stop processing.
> > +         */
> >          return true;
> >      }
> > -    node->run_id = run_id;
> >
> > +    /* Initialize the node for this run. */
> > +    node->run_id = run_id;
> >      node->changed = false;
> > +
> >      if (!node->n_inputs) {
> >          node->run(node);
> >          VLOG_DBG("node: %s, changed: %d", node->name, node->changed);
> > @@ -150,59 +208,45 @@ engine_run(struct engine_node *node, uint64_t run_id)
> >      }
> >
> >      bool need_compute = false;
> > -    bool need_recompute = false;
> >
> >      if (engine_force_recompute) {
> > -        need_recompute = true;
> > -    } else {
> > -        for (size_t i = 0; i < node->n_inputs; i++) {
> > -            if (node->inputs[i].node->changed) {
> > -                need_compute = true;
> > -                if (!node->inputs[i].change_handler) {
> > -                    need_recompute = true;
> > -                    break;
> > -                }
> > -            }
> > -        }
> > +        return engine_recompute(node, true, !engine_abort_recompute);
> >      }
> >
> > -    if (need_recompute) {
> > -        VLOG_DBG("node: %s, recompute (%s)", node->name,
> > -                 engine_force_recompute ? "forced" : "triggered");
> > -        if (engine_abort_recompute) {
> > -            VLOG_DBG("node: %s, recompute aborted", node->name);
> > -            return false;
> > -        }
> > -        node->run(node);
> > -    } else if (need_compute) {
> > -        for (size_t i = 0; i < node->n_inputs; i++) {
> > -            if (node->inputs[i].node->changed) {
> > -                VLOG_DBG("node: %s, handle change for input %s",
> > -                         node->name, node->inputs[i].node->name);
> > -                if (!node->inputs[i].change_handler(node)) {
> > -                    VLOG_DBG("node: %s, can't handle change for input %s, "
> > -                             "fall back to recompute",
> > -                             node->name, node->inputs[i].node->name);
> > -                    if (engine_abort_recompute) {
> > -                        VLOG_DBG("node: %s, recompute aborted", node->name);
> > -                        return false;
> > -                    }
> > -                    node->run(node);
> > -                    break;
> > -                }
> > +    /* If any of the inputs updated data but there is no change_handler, then
> > +     * recompute the current node too.
> > +     */
> > +    for (size_t i = 0; i < node->n_inputs; i++) {
> > +        if (node->inputs[i].node->changed) {
> > +            need_compute = true;
> > +
> > +            /* Trigger a recompute if we don't have a change handler. */
> > +            if (!node->inputs[i].change_handler) {
> > +                return engine_recompute(node, false, !engine_abort_recompute);
> >              }
> >          }
> >      }
> >
> > +    if (need_compute) {
> > +        /* If we couldn't compute the node we either aborted or triggered
> > +         * a full recompute. In any case, stop processing.
> > +         */
> > +        return engine_compute(node, !engine_abort_recompute);
> > +    }
> > +
> >      VLOG_DBG("node: %s, changed: %d", node->name, node->changed);
> >      return true;
> >  }
> >
> >  bool
> > -engine_need_run(struct engine_node *node)
> > +engine_need_run(struct engine_node *node, uint64_t run_id)
> >  {
> >      size_t i;
> >
> > +    if (node->run_id == run_id) {
> > +        return false;
> > +    }
> > +
> >      if (!node->n_inputs) {
> >          node->run(node);
> >          VLOG_DBG("input node: %s, changed: %d", node->name, node->changed);
> > @@ -210,7 +254,7 @@ engine_need_run(struct engine_node *node)
> >      }
> >
> >      for (i = 0; i < node->n_inputs; i++) {
> > -        if (engine_need_run(node->inputs[i].node)) {
> > +        if (engine_need_run(node->inputs[i].node, run_id)) {
> >              return true;
> >          }
> >      }
> > diff --git a/lib/inc-proc-eng.h b/lib/inc-proc-eng.h
> > index 3a69dc2..abd41b2 100644
> > --- a/lib/inc-proc-eng.h
> > +++ b/lib/inc-proc-eng.h
> > @@ -130,9 +130,9 @@ bool engine_run(struct engine_node *, uint64_t run_id);
> >   * terminates. */
> >  void engine_cleanup(struct engine_node *);
> >
> > -/* Check if engine needs to run, i.e. any change to be processed. */
> > +/* Check if engine needs to run but didn't. */
> >  bool
> > -engine_need_run(struct engine_node *);
> > +engine_need_run(struct engine_node *, uint64_t run_id);
> >
> >  /* Get the input node with <name> for <node> */
> >  struct engine_node * engine_get_input(const char *input_name,
> > @@ -159,6 +159,9 @@ const struct engine_context * engine_get_context(void);
> >
> >  void engine_set_context(const struct engine_context *);
> >
> > +/* Return true if the engine has run for 'node' in the 'run_id' iteration. */
> > +bool engine_has_run(struct engine_node *node, uint64_t run_id);
> > +
> >  struct ed_ovsdb_index {
> >      const char *name;
> >      struct ovsdb_idl_index *index;
> >
> > _______________________________________________
> > dev mailing list
> > dev at openvswitch.org
> > https://mail.openvswitch.org/mailman/listinfo/ovs-dev
> >
>



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